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Digital social life are social interactions and social relationships that are cultivated, developed or sustained online using digital tools. This includes digital interactions with people you know in real life such as family and friends. Digital social life can also involve real world institutions such as your school or company that use digital tools for communication. It is also common for digital social life to be fully digital such as an online game where you interact with people globally who happen to be playing the same game. The following are common examples of digital social life.
Augmented reality experiences | Cooperative gameplay | Digital events | Direct messages | Discussion boards | Email | Esports | Forums | Immersive art experiences | In-game communication | Instant messaging | Language learning apps | Livestreaming | Massively multiplayer games | Media collaboration | Messaging apps | Mobile apps with communication features | Multiplayer gameplay | Online collaboration | Online comments | Online communities | Online competitions | Online courses | Online meetups & hangouts | Online professional networking | Podcasting | Social connection apps | Social media | Socializing through online avatars and characters | Software with communication features | Text chat | Text messaging | Video calls | Video sharing platforms | Virtual classrooms | Virtual reality | Virtual worlds and world building games | Voice chat | Webinars | Websites with user-generated content |
SummaryDigital social life includes social interactions of any type using digital tools. This includes interactions with people you know in real life and the use of digital communication by real world institutions and organizations.Digital Social Life vs Online Social LifeDigital and online social life are nearly identical terms that mean much the same thing. All online social interactions are digital. However, not all digital interactions are online. For example, a digital immersive experience at a museum or theme park that takes place in one physical location.DiscussionDigital interactions were fairly rare before the commercialization of the internet beginning in the mid-1990s but have grown at an incredible rate to become commonplace today. It is likely that most future social interactions will be digital as virtual environments improve far faster than real world environments.Next: Social Life
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