Security is the protection of people, assets and information from harm or abuse. Privacy is freedom from being observed or disturbed by other people.
Security vs PrivacySecurity and privacy are often presented as a tradeoff. This is widely considered a false dichotomy. That is to say, that it is possible to provide any level of security without violating privacy.
Eliminating privacy does make security easier. This can be shown with obvious examples. If everyone is required to show up at an airport naked, airport security is easier to implement. If governments are allowed access to all private communications, it may prevent security incidents by unsophisticated entities who forget to sufficiently encrypt things. If governments are allowed access to sensor data located in private homes, this may also make security easier.
Everyone wants their job to be easier and it is natural for security forces to request reductions in privacy. However, security can be implemented in ways that protect privacy as opposed to violating it.Governments that focus security on violation-of-privacy initiatives may be missing more robust techniques that can defend society without needing to know what everyone is thinking at all times. For example, detection of physical threats such as gunpowder and explosives could be widely deployed as opposed to cameras.
|Definition||Protection of people, assets and information from harm or abuse.||Freedom from being observed or disturbed.|
|Relationship||Security defends privacy||Privacy requires security|
This is the complete list of articles we have written about technology ethics.
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An overview of technology ethics.
An overview of the precautionary principle.
An overview of existential risk.
When culture isn't ready for the future.
A list of forces that shape technology in the long run.
A list of major types of technology.
An overview of the term precrime as it relates to technology ethics.
The definition of dark pattern with examples.
An overview of the potential disadvantages of technology with examples.
A reasonably comprehensive list of information technologies.
A list of gamification techniques.
A list of common IT problems.
The basic types of cloud computing.
The common types of machine data.
The common types of software.
A definition of proprietary technology with examples.
The common elements of a systems design.
The difference between systems and applications explained.
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