Clients & Servers
Client-server is a common type of software design that breaks a program into a client that runs on your device and a server that sits in a data center somewhere. Clients may fully implement functionality and only connect to servers for minor purposes such as integration of social features into a game. Alternatively, clients may be lightweight tools that exist only to communicate and display results from a server. The later category of client is commonly referred to as a dumb client or thin client.Overview: Dumb Client | ||
Type | ||
Definition | A client that offers no meaningful functionality without a connection to a server. | |
Also Known As | Thin Client | |
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