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What are Ethos, Pathos & Logos?

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Ethos, Pathos And Logos are classical approaches to persuasion that were described by Aristotle in the work On Rhetoric, published in the 4th century BC. They have long been considered fundamental techniques of influence and propaganda.

Ethos

Ethos is an appeal to authority. This is invoked by factors such as reputation, credentials, association with institutions, achievements and industry jargon. For example, a public speaker might mention their link to prestigious institutions such as universities to establish their authority on a topic. Techniques such as using obscure language used by insiders in a particular field or industry may also help to establish authority.

Pathos

Pathos is an appeal to emotion. It is invocated with framing designed to invoke emotions such as fear, empathy or a sense of justice.

Logos

Logos is a logical argument or use of statements that appear to be logical such as the use of numbers.
Overview: Ethos Pathos & Logos
Type
Ethos Definition
Influencing by establishing your authority on a topic.
Pathos Definition
Influencing by appealing to emotion or a sense of justice and values.
Logos Definition
Influencing using arguments that appear to be logical including rational arguments and the use of facts and figures.
Related Concepts
Next: Kairos
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Ambiguity Effect
Analogy
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Anecdotal Evidence
Agree To Disagree
Building Trust
Call To Action
Candor
Civility
Anticipating Objections
Countersignaling
Creative Tension
Credibility
Charismatic Authority
Cruel Wit
Charm Offensive
Cultural Capital
Choice Architecture
Devils Advocate
Dry Humor
Ethos
Consensus Building
Expectation Setting
Constructive Criticism
Eye Contact
Flattery
Framing
Heliotropic Effect
Kairos
Loaded Language
Loaded Question
Door In The Face
Nudge
Peak-End Rule
Plain Language
Ethos Pathos & Logos
Rhetorical Device
Social Influence
Social Perception
False Dilemma
Social Proof
Foot In The Door
Steelman
Storytelling
Understatement
Informal Authority
Weasel Words
Information Cascade
Inside Jokes
Intrinsic Reward
Logic
Logical Argument
Managing Up
Name Dropping
Overcommunication
Paradox Of Choice
Persuasion
Political Capital
Pull
Push
Red Herring
Rhetorical Question
Rule Of Three
Self Monitoring
Signaling
Small Talk
Social Tension
Straw Man
Touching Base
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