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What is Texture?

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Texture is how something feels or is perceived to feel. This has two primary types:

Tactile Texture

An actual three dimensional feel to a surface that can be experienced with touch.

Visual Texture

An illusion of a 3D surface that is in fact flat. Such textures are typically based on a repeated pattern that gives the illusion of peaks and valleys.
Overview: Texture
Function
Definition
How a design element feels or is perceived to feel.
Types
Tactile & Visual
Related Concepts

Design

This is the complete list of articles we have written about design.
Adaptability
Aesthetics
Architecture
Balance
Charrette
Color Harmony
Color Temperature
Commercial Art
Complexity
Composition
Concept Design
Context Of Use
Crafts
Critical Design
Customization
Defensive Design
Design
Design Abstraction
Design Business
Design Concept
Design Constraints
Design Culture
Design Debt
Design Failure
Design Fiction
Design Flaw
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Design Innovation
Design Management
Design Objectives
Design Philosophy
Design Principles
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Design Testing
Design Theory
Design Thinking
Design To Value
Digital Design
Dominance
Edge Case
Elegance
Emergent Design
Emotional Design
Feature Fatigue
Fit For Purpose
Game Design
Gesamtkunstwerk
Graphic Design
Human Factors
Human Scale
Immersive Design
Industrial Design
Information Design
Input Is Error
Interaction Design
Iterative Design
Layout
Less Is A Bore
Less Is More
Lightness
Marketing Design
Minimalism
Modern Design
More Is Different
Moving Parts
Naive Design
Negative Space
New Complexity
No Design
Overengineering
Persona
Product Design
Prototypes
Sensory Design
Service Design
Shape And Form
Silent Design
Slow Design
Space
Speculative Design
Stability
Structure
Style
Sustainable Design
Synthesis
Texture
Transition Design
Unity
Universal Design
Urban Design
Usability
UX
Variety
Visual Design
Worse Is Better
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