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What is Texture?

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Texture is how something feels or is perceived to feel. This has two primary types:

Tactile Texture

An actual three dimensional feel to a surface that can be experienced with touch.

Visual Texture

An illusion of a 3D surface that is in fact flat. Such textures are typically based on a repeated pattern that gives the illusion of peaks and valleys.
Overview: Texture
Function
Definition
How a design element feels or is perceived to feel.
Types
Tactile & Visual
Related Concepts

Design

This is the complete list of articles we have written about design.
Adaptability
Aesthetics
Architecture
Balance
Charrette
Color Harmony
Color Temperature
Commercial Art
Complexity
Composition
Concept Design
Context Of Use
Crafts
Critical Design
Customization
Defensive Design
Design
Design Abstraction
Design Business
Design Concept
Design Constraints
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Design Debt
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Design Objectives
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Design To Value
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Edge Case
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Emergent Design
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Feature Fatigue
Fit For Purpose
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Gesamtkunstwerk
Graphic Design
Human Factors
Human Scale
Immersive Design
Industrial Design
Information Design
Input Is Error
Interaction Design
Iterative Design
Layout
Less Is A Bore
Less Is More
Lightness
Marketing Design
Minimalism
Modern Design
More Is Different
Moving Parts
Naive Design
Negative Space
New Complexity
No Design
Overengineering
Persona
Product Design
Prototypes
Sensory Design
Service Design
Shape And Form
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Slow Design
Space
Speculative Design
Stability
Structure
Style
Sustainable Design
Synthesis
Texture
Transition Design
Unity
Universal Design
Urban Design
Usability
UX
Variety
Visual Design
Worse Is Better
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A list of visual design principles.

Visual Design

A list of visual design elements.

Visual Design Examples

An overview of visual design with examples.

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Definitions of color theory.

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Colors

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