A-Z Popular Blog Design Search »
Design
 Advertisements
Related Guides

What is Spirit of the Times?

 , updated on July 08, 2023
Spirit of the times is the principle that design reflect the age in which it is produced.

Design Value

Spirit of the times is a guideline or design value that suggests that design draw inspiration from current culture, subculture and super-culture. It is commonly applied to long-lived design such as architecture that will survive to represent your place and time.

Example

Spirit of the times can be applied in a variety of ways. It suggests that it is not appealing to mimic the design of the past or to attempt to guess the design of the future. Rather, design is most appealing when it reflects the culture that is unfolding around you.
It is common for architecture in particular to be considered a lasting symbol of an age. This can be applied to entire architectural styles that typically come and go within several decades. For example, Art Deco is symbolic of the early 20th century in its pursuit of exuberance, luxury, glamour and faith in social and technological progress that preceded the Great Depression and WWII.
Overview: Spirit Of The Times
Type
Definition
The principle that design reflect the age in which it is produced.
Related Concepts

Design

This is the complete list of articles we have written about design.
Adaptability
Aesthetics
Architecture
Balance
Charrette
Color Harmony
Color Temperature
Commercial Art
Complexity
Composition
Concept Design
Context Of Use
Crafts
Critical Design
Customization
Defensive Design
Design
Design Abstraction
Design Business
Design Concept
Design Constraints
Design Culture
Design Debt
Design Failure
Design Fiction
Design Flaw
Design Goals
Design Innovation
Design Management
Design Objectives
Design Philosophy
Design Principles
Design Process
Design Quality
Design Requirements
Design Research
Design Skills
Design Strategy
Design Styles
Design Testing
Design Theory
Design Thinking
Design To Value
Digital Design
Dominance
Edge Case
Elegance
Emergent Design
Emotional Design
Feature Fatigue
Fit For Purpose
Game Design
Gesamtkunstwerk
Graphic Design
Human Factors
Human Scale
Immersive Design
Industrial Design
Information Design
Input Is Error
Interaction Design
Iterative Design
Layout
Less Is A Bore
Less Is More
Lightness
Marketing Design
Minimalism
Modern Design
More Is Different
Moving Parts
Naive Design
Negative Space
New Complexity
No Design
Overengineering
Persona
Product Design
Prototypes
Sensory Design
Service Design
Shape And Form
Silent Design
Slow Design
Space
Speculative Design
Stability
Structure
Style
Sustainable Design
Synthesis
Texture
Transition Design
Unity
Universal Design
Urban Design
Usability
UX
Variety
Visual Design
Worse Is Better
If you enjoyed this page, please consider bookmarking Simplicable.
 

Design Values

A list of common design values.

Genius Loci

A definition of genius loci with examples.

No Design

The definition of no design with examples.

Design Principles

A list of design principles.

Ban The Average

Why averages are counterproductive for design.

Fit For Purpose

A way to define the ideal level of quality.

Principle Of Least Astonishment

An overview of the Principle Of Least Astonishment.

Preserving Ambiguity

Overview of preserving ambiguity.

Form Follows Function

An overview of form follows function with examples.

Principle Of Least Effort

An overview of a common design and marketing principle.

Examples Of Design Principles

A definition of design principles with examples.

Proportion vs Scale

An overview of proportion and scale in design.

Learnability

An overview of common learnability principles.

Elegance

The definition of elegance with examples.
The most popular articles on Simplicable in the past day.

New Articles

Recent posts or updates on Simplicable.
Site Map