Patterns in math such as sequences, series and geometrical shapes.
Repeated elements in art, design and other visual environments and communications.
Things that have worked for one business such as a business model that get transferred across industries.
Businesses avoid reinventing things by applying patterns known as best practices that are well-known solutions to common problems.
Reusable solutions to common design problems. Often used in software design.
Well-known structural designs that can be applied to solve common problems.
Patterns for winning a competition in the long term.
Patterns for winning a competition in a fast moving situation that requires immediate responses. For example, closing techniques used in sales.
Models for communicating such as a meeting, memo or social media post.
Patterns of human behavior such as a tendency to seek respect and understanding from others.
Patterns of social behavior such as a tendency to establish norms of behavior within any culture or group.
Foundational principles that are broadly applicable to a great number of problems.
Patterns are intended to avoid wasting resources solving problems that already have an effective and well accepted solution.