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26 Examples of Scrum

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Scrum is an agile technique of project delivery that uses quick iterations that build working features that are potentially shippable. It is based on a set of conventions and unique language for things that could have used more common terms. This is intentional as scrum is designed to leave the old ways of project management behind. Scrum also depends on the unique culture that has evolved around it. Teams are encouraged to customize it, stress it and improve it. As a result, scrum has a slightly different flavor from one team to the next. The following are common scrum conventions.

Acceptance Criteria

A comprehensive list of user expectations for each user story that serve as detailed functional requirements.

Acceptance Testing

Acceptance testing is functional testing of the acceptance criteria in user stories. Also known as User Acceptance Testing, or UAT.

Backlog Refinement

Backlog refinement is the practice of improving product backlog items. For example, acceptance criteria may be added to user stories. Product backlog items may also be dropped if they are no longer needed.

Burndown Chart

A graphical representation of work remaining vs time that can be created for an epic, version or sprint.

Daily Scrum

A quick meeting held each day of a sprint that has a particular set of conventions. Each contributing member of a scrum team reports what they did yesterday, what they will do today and any impediments that are in their way.

Definition Of Done

Definition of Done is a set of completion criteria that a scrum team adopts to set expectations for what it means for a feature to be "done".

Epics

A big user story that is too big to implement directly but instead acts as a campaign that might include hundreds of user stories.

Feature

A feature is a general term for an epic, theme, user story or technical requirement.

Impediments

An impediment is any issue or problem that is preventing the completion of a feature that requires the attention of the scrum team.

Potentially Shippable

The features delivered by each sprint are potentially shippable. This indicates they can be launched if a business unit decides they're ready. The definition of done that each team adopts defines what it means for a feature to be potentially shippable.

Product Backlog

A product backlog is a prioritized list of user stories, technical requirements, bugs and knowledge acquisition activities associated with a particular product. It is normal for a product backlog to grow reasonably large as a pool of ideas for improving a product. In sprint planning, teams decide which items to move from the product backlog to the sprint backlog for the next sprint.

Product Owner

A single person who has authority to represent the customer on a scrum team. The product owner is responsible for the backlog, prioritization and clarifications of requirements. As scrum teams are self-organizing, the product owner has no particular authority over the team, despite representing the sponsoring business unit.

Release

Releasing the product to the customer. Each sprint ends with a potentially shippable product version. The product owner decides if the release is made by considering its value to customers against costs and risks.

Scrum Of Scrums

A meeting to coordinate the efforts of multiple scrum teams. Scrum teams are best kept small and scrum is scaled using multiple teams. As such, the scrum of scrums is the primary means of achieving scrum scale.

Scrum Team

Scrum teams are small with less than a dozen members or so. Roles on the team are kept as general as possible. For example, a scrum team might include a scrummaster, product owner and 4-6 developers.

Scrummaster

A scrummaster is a facilitator who coordinates the scrum team and owns the scrum process. It is specifically not a management role. The scrummaster makes sure the team lives up to the values and practices of scrum. For example, a scrummaster coaches members of the team in scrum and makes sure that the relationship between the product owner and the rest of the team is productive.

Spike

A term for activities such as research and prototyping that doesn't directly change the product.

Sprint

A sprint is the scrum development cycle. It is a short timeboxed effort of 1-4 weeks that delivers working code that is potentially shippable.

Sprint Backlog

A sprint backlog is a list of items to be completed on a sprint. Items may include user stories, bugs, non-functional requirements, knowledge acquisition and prototypes.

Sprint Goal

A short statement that gives a mission or theme to a sprint. In many cases, they are simply a descriptive summary of the sprint backlog.

Sprint Planning

A timeboxed meeting that plans a sprint. Involves clarifying items, developing estimates, prioritizing, moving items from the product backlog to the spring backlog and creating a sprint goal.

Sprint Retrospective

A short meeting to review a sprint and identify improvements.

Sprint Task

Tasks are things that need to be done to complete an item on the sprint backlog. They are typically tracked on a board with the headings to do, in process and done for each user story.

Theme

A theme is a label that is applied to a group of stories to indicate their context such as a particular business strategy.

User Stories

A type of functional requirement that's stated from a user perspective.

Velocity

The amount of work that a team can complete in a sprint. Typically measured by recent results in story points.

Project Management

This is the complete list of articles we have written about project management.
Acceptance Criteria
Acceptance Testing
Actual Cost
Agile
Assumptions
Baseline
Basis Of Estimate
Behavioral Requirements
Burndown Chart
Change Control
Change Control Board
Change Fatigue
Change Request
Concept Note
Cone Of Uncertainty
Constraints
Corrective Action
Cost Baseline
Cost Contingency
Cost Control
Cost Overrun
Cost Variance
Defect
Defect Density
Definition Of Done
Deliverable
Document Control
Earned Value
Escalation
Estimate At Completion
Estimate To Complete
Estimates
Feasibility Analysis
Fudge Factor
Full-Time Equivalent
Human Factors
Issue Management
Lead Time
Lessons Learned
Level Of Effort
Milestone
Opportunity Study
Out Of Scope
Parametric Estimate
Phased Implementation
Planned Value
Principles
Process
Program Management
Project Charter
Project Communication
Project Complexity
Project Concept
Project Controls
Project Failure
Project Goals
Project Management
Project Metrics
Project Planning
Project Productivity
Project Proposal
Project Risk
Regression Testing
Requirements
Requirements Quality
Return On Investment
RFP
Risk Register
Schedule Baseline
Schedule Chicken
Scope
Scope Baseline
Scope Creep
Scrum
Set Up To Fail
Smoke Testing
Specifications
Sponsor
Sprint
Stakeholder
Stakeholder Management
Statement Of Work
Story Points
Subproject
Use Case
User Stories
Variance Analysis
Workaround
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Product Backlog

An overview of product backlogs.

Project Risk

A list of common project risks.

Project Management Basics

A list of basic project management techniques.

Workaround

A definition of workaround with examples.

Project Branding

A list of project branding techniques.

Stakeholder Management

An overview of project stakeholder management with examples.

Action Plan

A definition of action plan with examples.

Cost Overrun

The primary types of cost overrun.

Document Control

The definition of document control with examples.

Project Oversight

A guide to project oversight.

Design-Driven Development

A definition of design driven development with examples.

Project Risk

A list of common project risks.

Project Stakeholder

A list of common project stakeholders.

Business Risks

A list of common business risks.

Risk vs Issue

The difference between a risk and an issue.

Risk Treatment

The five things that can be done about risk.

Secondary Risk

The definition of secondary risk with examples.

Risk Register

A guide to creating a risk register with an example.

Risk Perception

A definition of risk perception with examples.

Implementation

The common types of implementation.

Project Risk Management

A reasonably complete guide to project risk management.
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